Complete News
eConsole source snapshot | Sat Jul 8 12:37:14 2000 |
I've put a snapshot of the eConsole source code online, as the
old source code didn't reflect much of eConsole's current state
anymore.
So for all people interested, the source is available here.
There is no license on the source code, except that credit should be given
where credit is due. |
|
eConsole 1.0i virus alert | Wed Mar 1 19:33:04 2000 |
As many of you have been alerting me during the last week, at least one Mcaffee virus
scanner does give an alert that the current distribution of eConsole
is "infected" with the
APStrojan.ob.pak.gen
trojan. I will never guarantee that any version of eConsole is virus free in any way, but
past experience shows that no virus has yet managed to infect my system. Looking at the
description of the APStrojan program, it shows that this program is indeed a trojan horse,
that is, a program which seems to do one thing, but secretly does another. The APStrojan
is not a virus. It does not infect other programs. Thus I am relatively sure that
eConsole is not infected by this program. Further investigation revealed in at least
one case, that updating the data files of the virus scanner program removed the alert
given for eConsole.
While scanning software downloaded from the internet is a good practice, please make
sure that your antivirus software has the most recent data files available before alerting
me to the fact that eConsole might be infected.
On another side, I was alerted to the fact that the current distribution of eConsole does
not include the documentation. This is
now fixed and the current .zip file was updated. |
|
eConsole 1.0i released | Sat Feb 19 12:27:02 2000 |
While searching the source code for a memory leak, I experimented a bit with the
image loading and found that all code dealing with the decoding of certain JPeG images
had the same problems, so eConsole is using nviewlib by
K. Nishita again. If a picture that you have in the
JPeG format won't load from time to time, try converting it into the BMP
format and using the converted file instead.
On the visual side, eConsole now has more features for the background color used for
transparency. The Tint color is now also used to select the color which will
be used for the non-transparent pixels in the background. A scanline pattern for 50%
transparency has also been added. eConsole now uses the executable compressor
UPX which results in a
.EXE size that is half the normal size. Please report any problems with that:-).
|
|
eConsole 1.0h2 released | Sat Jan 8 16:49:37 2000 |
Just a quick fix release - the Autohide feature can now be enabled
and disabled through the menu. You find the updated version in the
download section.
|
|
eConsole 1.0h released | Thu Dec 2 21:27:54 1999 |
I see a pattern here. I am even more busy with my studies, have some unpaid work before
me, and yet (or maybe because I'm trying to get away from all this) I've managed to listen
to the pressing problems with version 1.0g and have released eConsole version 1.0h, which
has the long awaited options Dockable and Autohide. Also the eConsole
hotkey can now be configured through some modification of the .ini file.
eConsole v1.0h is in the usual location.
|
|
eConsole 1.0g released | Sun Oct 10 23:10:54 1999 |
Even though I'm even busier with my studies than the last time, I've finally managed
to get a release out of the door. eConsole now has a dockable mode and can drop down in a
Quake-Console style, when you press the magic key combination WINDOWS-C. On the
Win9x front, maybe you can see a speed up, but I don't hold my breath for that.
There might be a release 1.0h soon, because I have the feeling that the docking behaviour
might need some smoothing, but I feel it is better to get out a release better
sooner than later.
eConsole v1.0g is in the usual location.
|
|
My website was updated | Tue Jul 13 19:17:07 1999 |
I've now put up a homepage for my second (public released) toy,
Folder Icons for Windows. In the course of doing
the homepage for it, the eConsole website also got moved down in the hierarchy, but
there is still a index.html file at the old URL which will point people
to the right page.
I'm currently looking at ways to implement a Quake-style
drop-down variant of eConsole and I already have some ideas on how to implement this, but I
won't promise anything anytime soon ...
|
|
eConsole mailing list | A long time ago, in a galaxy far, far away ... |
The eConsole mailing list is online. I chose egroups.com,
they append ads to the messages, but I think that this is OK since their service is otherwise
free. I've used them on another occasion and didn't receive spam, so I guess that they don't
sell your email adresses.
To subscribe simply send mail to
econsole-l-subscribe@egroups.com.
You can also read the archives on the web under http://www.eGroups.com/list/econsole-l/.
I hope that this will ease the information transfer somewhat :-)
|
|
eConsole 1.0f released | Even before that (is that Episode I then ?) |
I'm quite busy with my studies these times - but I managed to work a little time on
eConsole v1.0f and you can download it.
I'm also working on the mailing list, but I haven't yet decided on the list server, so you'll
have to stay tuned to this site :-).
While I was updating, I found some (two) other programs that might be of interest to
people using eConsole, so I've put up a page with programs that might or might not
be of some interest to you - go to the programs page.
On the aniMate front, reception has been great, so I will definetly develop it further
(with Furby being such a success over there, that's no wonder I guess) - but I didn't find
time to either upgrade aniMate nor to put it on its own website ... Have patience :-)
|
|
Back to Top
|
|